3D Electronic Institutions - a Formal Methodology for Virtual Worlds
نویسنده
چکیده
In this paper we analyze the characteristics of the Virtual Worlds technology and present a need for formal software methodologies for the development of Virtual Worlds. The proposed methodology, 3D Electronic Institutions separates the development into specification of constraints of the interactions of participants, design and visualization of the 3D environment and programming the basic behaviors in terms of scripts. It is also supplied with a set of graphical tools that support the whole process. Key–Words: 3D Electronic Institutions Methodology, Virtual Worlds
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